Welcome Amazi'n'gh Roots Project Blog

mardi 10 mars 2009

From 3Hours to 3minutes.

This is my first post for the second phase of my engine development :-)
The demo proved that the engine is mature enough to start creating a full game.
Still, many necessary redundant tasks took me a lot of valuable time.
Like: increasing the layer size, calculating its parallax scrolling values, creating animation's sequence data, editing per sequence crop rectangles and many many more.
hopefully I had already created a decent layer editor, but if it proved enough for a 1 level demo, it won't be for a full game :-| .

This is why since February I started the second main phase of my plan, which is to create mouse controlled editors for everything. This way Ill only need the Frames files to create in minutes what took me from several hours to days calculating :-))
This way I can finally go to the final phase ;-)

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